/**
* @author Meng Zhang
**/

#include "CinePlugin.h"
#include <map>
#include <string>

class ConfigManager : public IPlugin {
public:
	virtual void Initialize(IPluginFacade* Cine);
	virtual void Release();

	virtual void Activate();
	virtual void Deactivate();
	virtual bool HandleEvent(Events::Event * e);
private:
	IPluginFacade* cine;
	std::map<std::string,std::string> files;
};
